Xbox One Patch 3 - 10/25/16

Online

  • Cars ghost out and are not collidable when driving backwards or parked in Normal Lobbies

  • Cars ghost out and are not collidable and then are kicked mid-race when driving backwards or parked in Hosted Lobbies

  • User can create simulation only lobbies with custom setups in Hosted Lobbies

  • In Private Lobbies, users can modify race length and wear factor

Tracks

  • Track surface improvements at Las Vegas

  • Fence improvements at New Hampshire, Michigan, and Texas

  • Fixed crazy bump at Chicagoland

  • AI Improvements as Dover and Homestead

  • Corrected the qualification rules at Indy, Michigan, and Pocono

  • Superspeedway engine/car tuning (improved the RPM engine curve at superspeedways)

Visuals/Options

  • Show position/lap in replay

  • Added a screen adjustment feature in Options->Visuals

  • Movie volume is now connected to SFX volume slider

  • User can specify to Always Use Custom Setups in advanced options

Bugs Fixes

  • Improved Yellow Flag sensitivity

  • Fixed ordering of cars when pitting under yellow

  • Fixed tire pressure labels in pitting options (LR and RF were swapped)

  • Fixed bug where you could see "Custom AI level" when closing track settings, even if AI wasn't set to Custom

  • Fixed rare situation where user could get stuck at race day in multiplayer, without ever entering race

  • Fixed issue that could cause performance hitches when playing spotter sounds

  • Fixed issue where DLC wasn't loaded if it was installed while the game was suspended

  • The correct pit animation is displayed, taking into account how much fuel was remaining in the car

  • Corrected scaling of damage (improved engine damage)

Miscellaneous

  • Added 2016 NASCAR Next drivers (only playable in quick Race mode)

  • Performance enhancements when viewing season standings in UI and post-race

  • Season standings only show the first 40 drivers

  • Clarified that clutch only works with stick shift

  • Speed points count up faster when earning a large number of points

  • Players only get speed points for laps completed

System Specific

  • Xbox One: Added Duel mode with voice chat. (Duel mode is an online two-player quick-race mode we’re testing on Xbox One. We have no plans to release this feature on other systems.)

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